Starfield

Summary

There are wad of quests to attain inStarfieldand while it can be fun to walk around a new location and plunk up various missionary station like a to - do list , this mod ensures that the logarithm that tracks all of them never gets too overwhelming . Much like many of Bethesda ’s other RPGs , Starfieldcan often feel like jumping in the cryptic end as the player ’s arrival upon New Atlantis greet them with dozens of new target to fill out both in the city and on distant planets . It can become a mo much , especially at such an early stage .

Over on Nexus Mods , creatoragd25shared their " Take You Time " mod which very simply tweaks the agency players evolve their quests , imply thateach new military mission is manually admit before it ’s added to the logarithm . Once installed , the mod ensures that the first measure of a quest , which usually requires users to simply talk to an NPC , no longer displays sothe objectives are only add to the menu once players actually make contact with the involved character and bear their asking . This means , the logbook does n’t become littered and bogged down with too many mundane sidequests .

There are so many seeking in Starfield , and although some are exceptional , some of the game ’s pursuance are abysmal and should be avoided at all costs .

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Starfield Has A Small Quest Problem

Needs A Little More Substance

Much like the rest ofStarfield , the game ’s seeking can often be summarise with the expression " Quantity over Quality . “Many have already pick apart Bethesda ’s RPG for let in too much makeweight mental object rather than honing in on the more high - quality moments of the story . The result is a secret plan that feels stuffed with content but none of it is particularly interesting or unique because it lacks a sentience of curation .

The same statement can be made forStarfield ’s scale which is monolithic ; the game have 1,000 planet for players to travel to and discover and yetupon arriving at them , it becomes exculpated that there ’s not all that much to do . Many of the optional side - quests thatend up clutter the logrequire players to travel to these out - of - the - way destinations and investigate some kind of basis or collect a specific point , functioning largely as fetch quests . The " Take Your Time " mod at least gives user agencyinwhich of these missions they take .

While the " Take Your Time " mod may be an indispensable summation to anyStarfieldplayer ’s biz , one has to hope that Bethesda is planning on make over how quest are circulate in a succeeding update . The developer has recently stepped up in terms of its post - launch supportby dropping comparatively large content patches almost back - to - back . In the build - up to theShattered SpaceDLC , it does n’t take much to imagine that more updates will arrive in the near future .

A Starfield player pulling a thumbs up alongside Vasco walking toward New Atlantis

Custom Image by Brad Lang

Source : agd25 / Nexus Mods

Andreja from Starfield looking into the camera with a mountain range behind her.

Starfield

PC Games